Gta vice city mods steam

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You might want to turn Free Cam on under Display Settings, to enable camera controls like in GTA SA and other newer games. Saves are stored on the userfiles folder.įor more information about the project, check out their main GitHub page here. You can choose from multiple controller layouts, configure audio, graphics, language, etc. Settings are mostly like the PC version aside from graphics, display and controller stuff. You can configure graphic options on the graphics setup menu. Only 30fps with the frame limiter on is supported for now: you can turn off the frame limiter but a number of still unfixed bugs related to high framerate might be present. Using the GLFW ports for the Nintendo Switch, as well as other libraries used by the project, I was able to seamlessly port it. Most of the work for crossplatform ports was done by the original re3 team, including swapping out Windows stuff with OpenGL and GLFW. The re3 project is done by the people at GTAmodding, a group of dedicated GTA modders. It's a port of re3 for the Nintendo Switch, a reverse engineered/decompiled version of GTA 3. Hello, this is my first public homebrew project.